[1]
A. I. Govorov, M. M. Govorova, and Y. O. Valitova, “Actuality of the urgency of developing methods for using gamification and gaming technology in the management systems of training”, Comput. Tools Educ., no. 2, pp. 39–54, Apr. 2018, doi: 10.32603/2071-2340-2018-2-39-54.